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(Debian 9.5 stable, GTX 1080, driver 384.130)ġ67480.850:0030:0031:trace:module:load_dll looking for L"C:\windows\system32\nvapi64.dll" in L"Z:\home\gaming\.steam\steam\steamapps\common\Fallout 4 C:\Program Files (x86)\Steam C:\windows\system32 C:\windows\system C:\windows. ?įallout 4 fails to start after the launcher for me with Proton 3.7.3 and 3.7.4 beta due to missing nvapi64: In an ideal world, wine/proton would simply leave some memory unallocated before the binary, or solve the issue in a different way, but mapping top down also does the trick and did not cause any issues for me so far.īesides these things it does start up for me without the audio hack that is required in WINE, which is a big plus for proton. Wine allocates the memory for the game binary at the very first address, so there is no space before that to inject anything.
#Win free copy of fallout 4 steam key Patch
In order to make the Fallout 4 (and Skyrim) script extender work, a patch is required to allocate memory from top down, so there are free memory addresses before the Fallout4 binary which the script extender needs to inject itself. Then, no Bethesda game is ever complete without mods. Setting the virtual desktop caused new problems, but this is what used to fix the problem for me when using WINE - without I have the same problem there and only when using DXVK.
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I've tried to set "Capture mouse in fullscreen" and also to set a virtual desktop with winecfg, but both to no avail.
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As soon as the mouse leaves the game window, the character does no longer turn around. The mouse will leave the window when turning the character around.